Don't expect Starfield to suddenly become a different game on some cosmic level when its second expansion drops. Nor as a result of its incremental updates launching over the next nebulously vast period of time.

The game's hopping to PlayStation 5 sooner or later, and it's getting plenty more content before Bethesda shuts the door. But there's no internal plan to turn Starfield into something it isn't; no drastic paradigm shift to make it click for the millions of players who weren't much fussed over it at launch.

For The Fans

In the above interview with Kinda Funny Gamescast, which, as you can see, is rather widely-encompassing, attention tilts fairly early on to the future of Starfield. The speed comes courtesy of Greg Miller, an avowed Starfield fan, who is bound and determined to give the mixed-reception space RPG some chatter. "What the hell is going on with Starfield?" The question is delivered to Howard on a silver platter, and Howard's reply is telling.

"We’re moving into a phase where we’re ready to talk about Starfield. And really show that in the right way, and what’s coming to the game. We’ve been doing a lot of work that we like a lot.” -Todd Howard

Yes, indeed. Select members of the press and various content creators have recently been treated to a closed-doors look at what's to come for Starfield, and Todd's happy to shine a light on that fact. But it's what he says seconds later that really strikes a chord.

"It is not Starfield 2.0. You know, I’ve seen some of that, so for expectation-setting, I think it’s the kind of thing where if you love Starfield, we think you’re going to love this. It’s updates and things that change the game, not in an isolated way, but sort of meta. Using outer space and things in ways that we haven’t.”

Miller notes how odd it's been for him to be able to say, for months on end, that he attended a Starfield preview event but was unable to say a single thing about it. Howard specifically uses the "Starfield 2.0" analogy because it's what Miller describes certain fans' expectations as being; so, to hear the game's director flat-out say, you know, no, that's not what you're in for with this, it's a pretty important moment.

In fact, Howard goes well out of his way to get the point across, and props to him for that: "...If Starfield is something that didn’t connect with you right away, or you bounced off it, or found it boring in places, I don’t think this is going to change that fundamentally.” It's undeniable truth that plenty of players found Starfield to be a pretty boring video game, but let's bear in mind that scores of folks do genuinely enjoy it. And many of us, myself included, like a lot of things about it, and dislike a lot of others.

A view from the mountains looking down at the landscape of Cyrodil in Oblivion Remastered.
Todd Howard Says The Elder Scrolls 6 Will Bring Bethesda Back To "That Classic Style That We've Missed"

Not classic-classic, but classic. You'll see what I mean.