Death may be an inescapable fact of life, but it's merely a feature in video games. In the spirit of continuing to play, most games have instituted the mechanic of re-spawning, bringing you back to learn from your mistakes without interrupting the flow of things. At least, that's how it normally goes.

To the clever developer, re-spawning isn't only a tool to keep you from putting the game down, but a chance to further immerse you in the story. These are games that make the best of the mechanics inherent in the medium. Here, re-spawning is justified and all just part of the story.

10 Borderlands 2

Mega Corporations Have Monetized Re-Spawning

Borderlands 2 psycho pointing their fingers to their neck and forming clouds showing other characters

Released
September 18, 2012
Developer(s)
Gearbox Software
Publisher(s)
2K
Platform(s)
PC, PS4, PS3, macOS, Linux, Xbox 360, Xbox One, PS Vita, Android, Switch
Genre(s)
Shooter

You're charged every single time you die by the mega-corporation Hyperion. Since they're the antagonists, you're reminded why you hate them every single time you use a New-U machine at a fee of seven percent of your money.

This detail doesn't have an integral role in the game's story, but it's a fun explanation of how you're able to re-spawn. And losing money serves to creatively disincentivize dying.

9 The Stanley Parable

The End Is Never The End

A figure sits in a lone office in Stanley Parable

Released
October 17, 2013
Developer(s)
Galactic Cafe
Publisher(s)
Galactic Cafe
Platform(s)
PC
Genre(s)
Adventure

This meta-game anticipates every possible death in the game, and it anticipates you finding them. In fact, doing so impacts the game going forward, as the narrator brings them up. Many of the deaths are even parodies of tropes present in other games.

When you're not actively being reminded of your deaths by the game, each respawn contributes to the larger thesis of the game, where the only way to beat it is to stop playing.

8 Hellblade: Senua's Sacrifice

Death Rots The Body

Screenshot of Senua looking down at a skull she's holding in Hellblade.
Hellblade: Senua's Sacrifice
Action
Adventure

Released
August 16, 2017
Developer(s)
Ninja Theory
Publisher(s)
Ninja Theory
Platform(s)
PS4, Xbox Series X, Xbox Series S, Switch, PC
Genre(s)
Action, Adventure

While fighting her way to free her lover's soul from death, Senua is touched by rot, which is spreading. The beginning of the game warns players "if the rot reaches Suena's head, her quest is over and all progress will be lost."

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While many players interpreted this as the threat of permadeath, the chief creative director of Ninja Theory clarified it was a threat meant to inspire fear, so you could better understand Suena's struggle with mental illness. Either way, it's an immersive tactic to keep death and re-spawning in your consciousness, as the rot is always visible.

7 Sekiro: Shadows Die Twice

Death Rots Your Entire World

Wolf parrying an attack with his sword from a Samurai foe in a courtyard, as red leaves are falling.

Released
March 22, 2019
Developer(s)
From Software
Publisher(s)
Activision
Platform(s)
PS4, PC, Xbox One
Genre(s)
Action RPG

In this game, everything has a price, and death is no different. If protagonist Wolf dies a true death (death without resurrection and is revived at a Sculptor's Idol), he pays that price with the life force of NPCs.

As a result, they begin falling ill with Dragonrot, which puts an end to their quest lines unless cured. This is a clever way to raise the stakes of failure while justifying it via the themes of the game.

6 Hades

Death Is Your Father

Zagreus standing against a picture of his father Hades.

Released
September 17, 2020
Developer(s)
Supergiant Games
Publisher(s)
Supergiant Games
Platform(s)
PS4, PS5, Xbox One, Xbox Series X, Xbox Series S, Switch, PC
Genre(s)
Action RPG, Roguelite

You're trying to escape the underworld from your father, the Greek god of death, so death is already a built-in part of the story. Since the game is a roguelike, you do a lot of dying, and each time you respawn back in front of dear old dad.

These deaths are acknowledged by everyone around you, and they help to move the story forward. It's a fun and creative way to make each death feel less frustrating.

5 12 Minutes

You're Stuck In A Time Loop

The Officer arresting the Husband and Wife in 12 Minutes
12 Minutes
Adventure

Released
August 19, 2021
Developer(s)
Luis Antonio
Publisher(s)
Annapurna Interactive
Platform(s)
PC, PS4, PS5, Switch, Xbox One, Xbox Series X, Xbox Series S
Genre(s)
Adventure

The star-studded cast of 12 minutes is trapped in a short time loop. With this relatively simple premise, the game spins into complexity. The shortness of the time loop works against you as you try and piece together the puzzle in bursts.

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It's time to get back in time.

Death and re-spawning are a core part of this mechanic. Especially since they're unavoidable. Any stop to the re-spawning is one of the endings to the game.

4 Deathloop

More Time Loops, And Death Loops

Deathloop Julianna And Cole Back To Back
Deathloop
Adventure

Released
September 14, 2021
Developer(s)
Arkane Studios
Publisher(s)
Bethesda
Genre(s)
Adventure

The key to breaking the time loop in Deathloop is to perfect your mission. Dying over and over again is part of trying new methods. By letting you fail so often, the game will eventually be satisfying the way anticipating everything in a time loop becomes.

There is also an emotional crux to the time loop, as the climax of the game gives you the choice to finally end it. But after dying consequence-free for so long, are you really ready to let that go?

3 Outer Wilds

It's Those Time Loops Again

A space ship landed on a planets surface in Outer Wilds. The huge sun can be seen in the background
Outer Wilds
Adventure

Released
May 28, 2019
Developer(s)
Mobius Digital
Publisher(s)
Annapurna Interactive
Platform(s)
PS4, Xbox One, PC
Genre(s)
Adventure

Everything is more beautiful right before you know it ends, and that's the point of Outer Wilds. The time loop of this game ends with the star going supernova, destroying everything you're exploring.

Because you're in a time loop, death can be used to return home if you're stuck in a particular location or want to reset. The inevitability of death also looms over the entire story, coloring all interactions. No matter what else happens, the star will always go supernova.

2 Dark Souls

Death Isn't Going To Release You

dark souls You Died screen
Dark Souls
Action RPG
Soulslike
Adventure

Released
September 22, 2011
Developer(s)
From Software
Publisher(s)
Namco Bandai
Franchise
Dark Souls
Genre(s)
Action RPG, Soulslike, Adventure

The world of Dark Souls is falling apart at the seams, every living being cursed with semi-immortality. As such, you can all respawn forever, but eventually, you'll lose your motivation, also losing your sanity. This means that progress, in the world, is not determined by avoiding death but by how committed you are to keep moving forward, despite failure.

This simple addition to the lore deepens not only the importance of your actions as the player, but also the importance of your victories.

1 Returnal

You Are Never Getting Out Of This Time Loop

Selene stands in front of a wall of broken helmets in Returnal.
Returnal
Third-Person Shooter

Released
April 30, 2021
Developer(s)
Housemarque
Publisher(s)
Sony
Platform(s)
PC, PlayStation 5
Genre(s)
Third-Person Shooter

Returnal is not the first game to use the idea of re-spawning into a horrific one, but it is a game that takes it to its furthest extremes. In this surreal, sci-fi game, your death is meaningless, as you re-spawn every single time in the same spot, at your crashed ship.

You can even find your own corpses scattered throughout your path. What makes this game substantial is the length it goes to show you just how trapped you are in this time loop. No spoilers, it's best experienced.

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